![]() With an extremely high skill cap, Rapid Shot’s potential value shoots through the roof as a player masters the ability and is able to hit 2 or 3 of the shots on average per activation in PvP. The main damage dealing ability in the bow tool kit is Rapid Shot. Many PvP engagements will quickly become medium to short range, so this passive will be left unactivated in most situations. This is a fairly considerable distance (2 full greataxe Charge for reference). Deep Strike requires that the enemy be 20 meters away from the target to benefit from the damage amplification. Blood Soaked Arrow is only valuable when there is more than one opponent and the chances that those opponents get perfectly lined up for a collateral Penetrating Shot is far fetched. ![]() Passivesĭue to the unruly and chaotic nature of PvP, both Blood Soaked Arrow and Deep Strike don’t make the cut in this build. With the ability having 150% weapon damage scaling while being on a single attribute scaling weapon, Penetrating Shot is one of the hardest hitting abilities in the game. When used directly after a bow light or heavy attack, the burst potential quickly becomes apparent. Penetrating ShotĪt first glance, Penetrating Shot doesn’t seem very good, however, with a basic knowledge of animation canceling and ability/basic attack weaving, Penetrating Shot becomes much more desirable. Any increase in space that a bow player can create during a PvP encounter will pay dividends towards the player’s combat endurance and success.
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